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WashingtonCasinosA casino is, in the modern sense of the word, a facility that houses and accommodates certain types of gambling activities. Casinos are most commonly built near or combined with hotels, restaurants, retail shopping, cruise ships and other tourist attractions. Some casinos are known for hosting live entertainment events, such as stand-up comedy, concerts, and sporting events. Customers gamble by playing slot machines or other games of chance (e.g., craps, roulette, baccarat) and some skill (e.g., blackjack, poker) (for more see casino games). Games usually have mathematically-determined odds that ensure the house has at all times an advantage over the players. This can be expressed more precisely by the notion of expected value, which is uniformly negative (from the player's perspective). This advantage is called the house edge. In games such as poker where players play against each other, the house takes a commission called the rake. Casinos often give out free items, known as comps to people who are gambling. Often, in most casinos, the more money a player uses the more benefits or comps the player get. Comps are determined on a formula set by the casino based on the player's average bet x the number of hours of play x the percentage that the casino will win on the player. Whether the player wins or loses does not matter; it is solely based on the formula. Comps can range in anything from free drinks during play to penthouse suites, free airfare, limo service, and free food. wikiCasinosChinese PokerChinese Poker is played with a standard 52-card deck. Up to four players can play. Each poker player receives 13 cards, face down, one at a time, in rotation. A hand is dealt to all four positions even if vacant. The hand must be arranged with three cards in front, five cards in the middle, and five cards in the back, where the back hand should rank higher or equal to the middle hand, and the middle hand should rank higher than the front hand. Standard poker rankings apply. Straights and flushes do not count in the front hand except in the event of an automatic win. Scores are kept by points. Each part of the hand is assigned one point. Each point is given a monetary value for each game. Hands are then compared with each player, one at a time. The poker player with the higher ranking hand in the front segment wins one point. The player with the higher ranking middle hand wins one point. The player with the higher ranking back hand wins one point. If two out of three of the players' hands ranks higher than an opponent's hand, the first player wins two points. For example, the player would win two points, minus one point (the one an opponent won) plus one point for a majority of segments win, thereby, winning two points total. If all three parts of the player's hand ranks higher than the opponent's hand, the winner gets four points. (The player wins three points (net win), one point for winning each of the three hands minus zero points (the opponent didn't win any) plus one point for the majority of hands won, totaling four points.)Automatic Win There are also hands known as an "automatic win" and the player may declare the win by placing the stack of cards down on the table. However, the player must declare the automatic win before the hands are opened, otherwise the hands will play the way the player sets. The automatic win hands are as follows: 1. The Dragon Hand: Ace through King of any suit. This hand beats all other automatic win hands. 2. Any 13-card hand that has six pairs. Note that four-of-a-kind can be counted as two pairs. 3. Any 13-card hand that has suited cards in all three parts. 4. Any 13-card hand that has straights in all three parts. A Straight Flush can be used as a Straight or a Flush for bonus hands. Improperly Set Hands A hand is set improperly if: Any part of the three segment hands has the wrong number of cards; or, any part of the three segment hands are set out of ranking order. Any player that sets his or her hand improperly must pay four points to all of the other players. Craps BetsPass Line Bet - You win if the first roll is a natural (7, 11) and lose if it is craps (2, 3, 12). If a point is rolled (4, 5, 6, 8, 9, 10) it must be repeated before a 7 is thrown in order to win. If 7 is rolled before the point you lose.Odds on Pass Line Bet - After a point is rolled you can make this additional bet by taking odds. There are different payoffs for each point. A point of 4 or 10 will pay you 2:1; 5 or 9 pays 3:2; 6 or 8 pays 6:5. You only win if the point is rolled again before a 7. Come Bet - It has the same rules as the Pass Line bet. The difference consists in the fact you can make this bet only after the point on the pass line has been determined. After you place your bet the first dice roll will set the come point. You win if it is a natural (7, 11) and lose if it is craps (2, 3, 12). Other rolls will make you a winner if the come point is repeated before a 7 is rolled. If a 7 is rolled first you lose. Odds on Come Bet - Exactly the same thing as the Odds on Pass Line bet except you take odds on the Come bet not the Pass Line bet. Don't Pass Line Bet - This is the reversed Pass Line bet. If the first roll of a dice is a natural (7, 11) you lose and if it is a 2 or a 3 you win. A dice roll of 12 means you have a tie or push with the casino. If the roll is a point (4, 5, 6, 8, 9, 10) a 7 must come out before that point is repeated to make you a winner. If the point is rolled again before the 7 you lose. Don't Come Bet - The reversed Come Bet. After the come point has been established you win if it is a 2 or 3 and lose for 7 or 11. 12 is a tie and other dice rolls will make you win only if a 7 appears before them on the following throws. Place Bets - This bet works only after the point has been determined. You can bet on a dice roll of 4, 5, 6, 8, 9 and 10. You win if the number you placed your bet on is rolled before a 7. Otherwise you lose. The Place Bets payoffs are different depending on the number you bet on. 4 or 10 will pay 9:5; 5 or 9 pays 7:5, and 6 or 8 pays 7:6. You can cancel this bet anytime you want to. Field Bets - These bets are for one dice roll only. If a 2, 3, 4, 9, 10, 11, 12 is rolled you win. A 5, 6, 7 and 8 make you lose. Field Bets have the following different payoffs: 2 pays double (2:1) while 12 pays 3:1. Other winning dice rolls pays even (1:1). Big Six, Big Eight Bets - Placed at any roll of dice these bets win if a 6 or 8 comes out before a 7 is rolled. Big Six and Big Eight are even bets and are paid at 1:1. Proposition Bets - These bets can be made at any time and, except for the hardways, they are all one roll bets: Any Craps: Wins if a 2, 3 or 12 is thrown. Payoff 8:1 Any Seven: Wins if a 7 is rolled. Payoff 5:1 Eleven: Wins if a 11 is thrown. Payoff 16:1 Ace Duece: Wins if a 3 is rolled. Payoff 16:1 Aces or Boxcars: Wins if a 2 or 12 is thrown. Payoff 30:1 Horn Bet: it acts as the bets on 2, 3, 11 and 12 all at once. Wins if one of these numbers is rolled. Payoff is determined according to the number rolled. The other three bets are lost. Hardways: The bet on a hardway number wins if it's thrown hard (sum of pairs: 1-1, 3-3, 4-4...) before it's rolled easy and a 7 is thrown. Payoffs: Hard 4 and 10, 8:1; Hard 6 and 8, 10:1 |
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CrapsCraps is one of the most exciting casino games. It common to hear yelling and shouting at a table. Craps is played on purpose-built table two dice are used. Dice are made after very strict standards routinely inspected for any damage. As matter course, replaced with new ones about eight hours use, casinos have implemented rules in way player handles them. The player must handle the dice with one hand only when throwing and the dice must hit the walls on the opposite end of the table. In the event that one or both dice are thrown off the table, they must be inspected (usually by the stickman) before putting them back into play. The craps table can accommodate up to about 20 players, who each get a round of throws or at 'shooting' the dice. If you don't want to throw the dice, you can bet on the thrower. Several types of bets can be made on the table action. The casino crew consist of a stickman, boxman and two dealers. The first roll of the dice in a betting round is called the Come Out roll - a new game in Craps begins with the Come Out roll. A Come Out roll can be made only when the previous shooter fails to make a winning roll, that is, fails to make the Point or seven out. A new game then begins with a new shooter. If the current shooter does make his Point, the dice are returned to him and he then begins the new Come Out roll. This is a continuation of that shooter's roll, although technically, the Come Out roll identifies a new game about to begin. When the shooter fails to make his or her Point, the dice are then offered to the next player for a new Come Out roll and the game continues in the same manner. The new shooter will be the person directly next to the left of the previous shooter - so the game moves in a clockwise fashion around the craps table. The dice are rolled across the craps table layout. The layout is divided into three areas - two side areas separated by a center one. Each side area is the mirror reflection of the other and contains the following: Pass and Don't Pass line bets, Come and Don't Come bets, Odds bet, Place bets and Field bets. The center area is shared by both side areas and contains the Proposition bets. Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 (2 in some casinos; the 'Bar' roll on the layout indicates which roll is treated as a tie). |